“So in a modern setting, there’s just more stuff you can play around with. “Part of was because, basically, the only other ninja game that actually involved being sneaky was Tenchu. We definitely didn’t want it to seem like, ‘Oh, we’re doing Tenchu but in 2D!’ But the other thing is…if you’re not gonna go the supernatural route, and we definitely did not want to do that - like there’s no ‘ninja magic’ or anything like that - there’s only so much you can do in a feudal-type setting. So we kind of chose that on purpose as well.” Choosing a modern-day setting “It’s just like: ninja. It’s like, that’s sort of an interesting parallel. And that’s kind of like how PMCs operate now: They do all of the horrible shit that the Army doesn’t want to be held accountable for. They did all the dirty, dishonorable stuff that the samurai were above doing. “It’s kind of interesting - you look at the way those operate now and it’s almost analogous to how ninjas operated like during the 15th or 16th century. The difficulty comes out of that don’t block your progress through the game at all.” Designing the enemyĪbove: The PMC formerly known as Blackwater But it’s not like an enforced thing it’s more like a player choice thing. “In, you can actually get through the entire game without killing anybody as well. “I really liked the way that Thief approached all their difficulty settings, where when you pick the harder difficulties, there’s just more stuff that you need to do. To the point where, we don’t have this, but in Thief like on the higher difficulty settings, you just couldn’t kill anybody. “There aren’t easy, medium, hard difficulty settings, because when you can kind of one-shot everybody in the game, it’s not like there are values you can easily tune to be like, ‘This guy is gonna get more hit points when you stab him,'” Anderson said. MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.